# Actions Id Name Category Site Date Author Description
1
13543
Tel Moonrar v1.0 Houses MMH 2009-04-06 Mercling Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first a... more
Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first acquired my telvanni tower at Tel Urvith I've aspired to make something larger more fitting and in a more suitable location and thus Tel Moonrar is born.
The first thing you should note is that there are no quests involved in this mod (that's not to say you can't have a bit of an adventure with it) it was primarily designed to be a tower mod and as so it includes individual chambered rooms which include:

Lower Tower
With guard post, entrance to dungeon, upper tower, trophy chamber and teleport crystal

Upper Tower
With bedroom and access to balcony and chambered rooms

Dungeon
With Dragons, loot ;) and exit to island

Trophy chamber
With manikin stands and trophy cases

Alchemy chamber
With many types of potted plants and complete with a set of alchemy baskets and alchemy gear

Spell craft chamber
With spell craft tome and Inscription

Library chamber
With lots of book space

Armory chamber
With manikin pods, weapon tables and a special set of amour

The tower is set on a new island which is NE of Sadrith Mora, it's quite large so you can't miss it, beware lowbie players the entrance is guarded by some small but powerful guards which you'll have to kill.

There is now a point to go down into your dungeon more often, the dragons down there have a tendency to horde precious items as well as large amounts of gold, the only problem is that you'll need to kill them to get at it ;)

-:-:- Thanks -:-:-
Ok so this is the bit where I heap thanks on all of those who helped me make this mod what it is, so here we go:

The DopeHatMan
Email: [email protected]
l
Thanx for letting me use inscription, spell craft tome and the little bag of holding you released with Uvirith Inside
Wormgod
For the amazing dragon model, sorry I couldn't manage to get hold of you to ask permission.
Nazz
For the missing parts of the saviors amour
Chron Ventri
For the wonderful display cases
And everyone who was kind enough to help me on the Elder Scrolls Forums, you know who you are!!!!! :)
2
13431
Dragon_Lance's Weapons Pack 1 Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Dragon_Lance's Weapons Pack 1
by: Dragon_Lance
Description:
This is a simple quad of weapon models I did last year amongst a bunch I shelled out while I was 'in the forge'. Included are the Nifs and textures that are associated to place in the world of Morrowind. The placement of these weapons a...
3
13083
Carrot Weapon Mod Darknut Fliggerty 2011-07-26 Darknut Darknut's Carrot Weapon Mod
Thats right I said Carrot
8-03-08
Its a little known fact that wild Ash Carrots can be used as a
4
12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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12699
Midgetalien's Weapon Pack I Midgetalien Fliggerty 2011-10-10 Midgetalien This mod adds a re-textured bow, arrows and sword to morrowind.
Details:

Ivory bow- MEldor in Balmora sells it.
Imperial Iorn Arrows-meldor in Balmora and imperial archers have them.
Ruby Arrows- sold by the smith in Tel Aruhn
Vicous blade- Can be found in the Televani base/house in Gnisis

One of ... more
This mod adds a re-textured bow, arrows and sword to morrowind.
Details:

Ivory bow- MEldor in Balmora sells it.
Imperial Iorn Arrows-meldor in Balmora and imperial archers have them.
Ruby Arrows- sold by the smith in Tel Aruhn
Vicous blade- Can be found in the Televani base/house in Gnisis

One of my first mods :)
6
12607
Ceremonial Blade Texture Resources MMH 2003-10-15 Cid88 Simply a retextured weapon with very nice details. Can be used as a sword or a dagger, depending on the modder's choice. Note: This is a modder's resource, not a mod. You'll have to insert it into a mod yourself. You can use it in any mod, as long as you gi...
7
12575
Daedric Scimitar Resources MMH 2005-08-31 JediKnight The mod adds the Daedric Scimtar to the usual Dremora Lord and Golden Saint leveled item lists. The weapon is unenchanted, but there is also an enchanted one you can find near one of Malacaths statues. This is a noncheat mod; my first fully-functional, actually. It oughtta fill your...
8
12554
Glass Weapons Pack Resources MMH 2006-01-11 Sypron Three new Glass weapon meshes retextured from old ones. includes mace, longbow and wakazashi. no esp file included.
9
12548
Silver Flame Armor Resources MMH 2006-04-04 Kieve Originally my answer to a [REQ] thread by Adanorcil. He was looking for a guard's cuirass, and ended up receiving a full suit of armor, plus a weapon with a sheathing script. However, the mod it was offered to has long since disappeared from the radar, to my knowledge. Or perhaps it w...
10
12483
Pigs weapon resources Resources MMH 2007-03-18 Pigtrifle i started making weapons, and ive decided to release 6 of them. the weapons included are as follows: a buster sword a dragon longsword (sell 4 100k pls?) a claymore two fable-esque greatmaces an ener...
11
12470
PF's Weapon Resource Pack Resources MMH 2007-07-22 poonfisher69 These are just some weapon meshes I made, they are untextured and haven't been tested in any way. They can be used in any way you wish as they are a resource. Two of them are from anime shows, one is Zangetsu from the anime Bleach, the other is Saia's sword from Blood+. Th...
12
12415
Midgetaliens Shard Staff MidgetaLien MMH 2008-12-06 Midgetalien This is a modders resource, as such there is no mod, no ESP. What is included is a staff weapon and its textures. Place the meshes in the meshes folder, textures in the texure folder. Then open up the CS and have fun :D
Changelog: Fixed bounding box so t...
13
12369
Dark weapon set-alpha Resources MMH 2009-04-06 Unknown ***************************************************************** The Elder Scrolls III Morrowind: Crimson Weapon Set v 0.34 Please email ...
14
12100
Clean Serpentine Staff Resources MMH 2009-05-12 Phijama My second weapon mesh for Morrowind. Adds a 'Serpentine' staff to the game. Basic mod included, staff found in Seyda Neen Lighthouse.
15
12099
Blademaster Resource Pack v1.0 Resources MMH 2009-05-12 Fidel_ This mod adds several new swords and other weapons to Morrowind. However, I provide only the models, and it is up to you to think up proper balance/storyline/quest for the items, so this is not a mod for those who search for immediate weapon add-on, and was designed for those who are making their...
16
12085
Final Fantasy VII (FF7) Advent Children Tsurugi Resource Resources MMH 2009-07-25 DoubleBrewski This modders resource contains meshes, textures, and icons for Cloud Strife's First Tsurugi weapon from the animated Movie, Advent Children. This is a modified version of ImaginAlex's Tsurugi for Oblivion. There are the six main parts of the sword, an open and closed ve...
17
12076
Weapon Sheath Scripts Resources MMH 2009-10-04 Assman I've recently installed a mod with weapons that display when sheathed and discovered the poor scripting that involved adding an extra item in your quick slot in order to spawn a weapon or a pauldron as a sheathed version of that weapon.(This is stupid since new instances of the item are constant...
18
12055
Weapon Mesh Pack Resource v1.0 Resources MMH 2009-12-16 Psymoniser This is just the Meshes, Textures and Icons for 5 weapons I made for a mod that never saw light of day. Rather than delete the meshes I have decided to release them in this pack as a Resource. Being a Resource means there is no .esp so you will have to use the Constrution Set to put them into the...
19
11908
Iceblade Resources MMH 2011-12-24 Keagan This weapon was made by Thomas Beswick aka Keagan Feel free to use these files in any mod, all I ask is to credit me for my work. Also, if you modify any of the included files mention it in your mod. And it would be nice if you drop me a note to [url=mailto:[email protected]]masterbezz@hotma...
20
11906
Particle-Effect Hammer Resources MMH 2011-12-24 fidel_ Contains one weapon model, a two-handed hammer with particle FX.
21
11893
Sila Hammer MK I MidgetaLien MMH 2012-05-30 Midgetalien This mod, is a a modders reasource. As such there is no ESP you will have to assign the weapon yourself in the CS. It contains one Mesh and the required textures for a Falmer Sila Hammer.
22
11877
Shields for Aleannes Clothes 1 and 2 Resources MMH 2012-07-25 Pekka Shields is something that has been negliciated for Morrowind a long time. Bethesda didnt ship many good looking shields to us either and I have had a really hard time finding shields that I like, wich fits either the armor I use or the weapon that Im using but a shield should fit the armor firstl...
23
11662
Weapon Resistance Tweak Tweaks MMH 2009-10-10 Inferne This is just a small tweak that makes it so only silver, daedric, and enchanted weapons ignore normal weapon resistance. It didn't make sense that ebony or glass weapons could affect the undead just because they are of better quality. It seems like more of a magical/supernatural thing to me. Ebon...
24
11661
Weapon Realism and Balance Tweaks MMH 2010-03-24 Jennii Morrowind is a great game, but the development team were clearly rushing when they programmed the weapons and armour.  
 
This mod aims to make sense of the jumbled mess that is the weapons statistics in Morrowind. It uses a clear system (listed in the readme) to ensure each ...
25
11660
Weapon Range Balance Tweaks MMH 2006-08-08 M6n6M6(Derek) Makes all the Range for weapons in the game much more realistic and balanced.
26
11659
Weapon Length Fix Tweaks MMH 2009-04-06 DRG Weapon Length Fix
by DRG

******************************************************************************************

Installation: Unzip this folder directly into your Morrowind\Data Files directory - or- you can simply copy and paste the .esp file into you Data Files f...
27
11658
Weapon Fix v 1.5 Tweaks MMH 2013-02-11 Varg 'Euthanasiologist' Weapon Fix is a plugin designed to increase realism and interest of gameplay in Morrowind by replacing unrealistic and non-balanced original weaponry stats with realistic ones based on specifications of real-world prototypes of weapons used in Morrowind. The most significant change is related to ...
28
11657
Weapon & Armor Realism Tweaks MMH 2011-08-08 Rowan WalkingWolf After years of searching for a mod that brings weapons and armor in line with their real-world correlates, and after years of subsequent disappointment, I finally managed to eke out this mod.  
 
Are you tired of hitting unarmored commoners 50+ times with a broadsword? Tired ...
29
11628
Umbra Enhanced! Tweaks MMH 2010-06-13 Riryoku This is my first mod, a simple mod, but one that can make collecting the sword Umbra much more challenging... and rewarding. The sword has become one handed, as it is in Oblivion. It has also become very strong, and unbalancing on normal terms. It has actually become a weapon worth gaining... and...
30
11614
Travel Mode Tweaks MMH 2011-01-11 etmorrowindb This mod gives the character a bonus to speed when he is not fighting: hence the name `Travel Mode'.  
 
Once the character draws a weapon or prepare a spell the bonus disappears. It appears again only after one minute without weapons.  
 
The idea is mak...
31
11559
Staff Weapon Skill Tweaks MMH 2009-08-09 Dormouse This mod splits the blunt weapon skill into two separate, independent skills for blunt weapons (such as warhammers and maces) and staff weapons.  
 
Mages will use staves more effectively by creating a new staff weapon skill. In Morrowind, the blunt weapon skill controls warh...
32
11522
Shield Toggle Tweaks MMH 2006-02-02 Shadre This mod will automatically equip the best shield in your inventory when you draw or switch to a one-handed weapon and unequip any equipped shield when you sheathe your weapon.  
 
This is partly for looks and partly for realism. I have always found it distracting to be runni...
33
11511
Rotation Tweaks MMH 2009-04-06 Mahatma_Dandee this mod contains 4 esps
Weapon rotate lets you rotate every weapon in the game using the same script as the shield rotate mod seen on the official forums.
armor rotate is the same deal, only with all armor and no weapons
misc rotate, you can probably guess, is just misc items
34
11315
Kirel's Sneak Attack Tweaks MMH 2006-02-22 Kirel Gives you an attack bonus after sneaking for a certain amount of time (default 20 seconds) with your weapon ready and without being hit, making a successful strike pretty much guaranteed. Can be setup a couple of different ways for bows/crossbows. The default setting is that the effect is cancell...
35
11312
Kirel's "Take a Breather" Tweaks MMH 2006-02-16 Kirel Simple enough concept, allows you to regenerate fatigue faster while sneaking, so long as you don't have a weapon drawn or a spell ready and are standing still, as if you were resting. Works well as a companion to fatigue effect mods.

[b]Changelog:[/b]V1.04 Made the script checking for...
36
11255
Helmet Toggle Tweaks MMH 2007-02-17 Shadre This mod will automatically equip the best helmet in your inventory when you draw a weapon or ready a spell or magic item, and will unequip that same helmet when you put your weapon or magic away.  This mod is similar to my other "toggle" mod: Shield Toggle.  
 
The reas...
37
11247
Handy Equipping Tweaks MMH 2007-09-27 Fliggerty You will no longer have to pause your adventures to pick open a door, or light up a dark corridor.  Handy Equipping lets you switch between your weapon and a lockpick or probe, or your shield and a torch or a lantern with only a keypress.  
This mod is dependent upon Morrowind Scri...
38
11214
Fixed weapon stats Tweaks MMH 2006-06-24 Opium1 A small tweak that changes the stats of a few weapons to something more realistic.  
 
Edited weapons and stats.  
 
Mace of Aevar Stone-Singer  
Chop: 10 - 60  
Slash: 10 - 60  
Thrust: 10 - 10  
(Edited since I d...
39
11119
Costezzo's Tarhiel Gear Tweaks MMH 2008-10-28 Costezzo Instead of all the same Iron Sparksword, Tarhiel (the falling guy near Seyda Neen) now has an enchanted weapon based on PC's best weapon skill. A weapon will be selected from: Iron Sparkaxe, Iron Sparkblade (shortblade), Iron Sparkmace, Iron Sparkskewer (spear), Iron Sparksword (longblade, same a...
40
11112
Combat Experience - Depth Perception v1.0 Tweaks MMH 2010-03-30 emptyman Enhance your combat experience!

This mod aims to make combat a lot less frustrating by reducing the miss rate of close quarters fights alot and making Weapon Skill now effect how much damage you do instead and depending on which version you choose, Sanctuary and Agility will still mean...
41
11082
Bycote's Better Attacks Tweaks MMH 2008-02-06 Bycote Bycote's Better Attacks is a simple mod that changes the damage values of most weapons in the game so the player can disable the in-game "always use best attack" option without suffering for it.  Specifically, the three damage types (slash, chop, and thrust) on any given weapon have been set...
42
11075
Blunt weapon Tweak Tweaks MMH 2004-06-17 Koop Ive been running this for a while, and it seems to work pretty good. When you "chop" it looks like the PC is hitting on an angle, but if you look the weapon does straighten out and looks pretty natural.     On a few weapons, the PC hold his hand at the END of the handle, ...
43
11054
Better Gear ArmWeap Tweaks MMH 2009-02-17 Josh J This is the beta of my armor and weapon tweak.  
It still makes weapons closer to real weights and improves the function as well.  
Armors are mostly just balanced rating wise to match weight, coverage and type.  
still no gmsts cleaned with esp cleaner

[b...
44
11053
Better Gear "weapons and armor Tweaks MMH 2009-02-13 Josh J simply a tweak making armor more effective while balancing weight and rating.  
secondly a weapon mod doing about the same.  
no magic was changed no gmsts.  
cleaned with testool use either or both for best results.  
this will increase difficulty so play...
45
11038
Balanced Weapons Tweaks MMH 2008-07-02 Number One This mod contains new statistics for all Morrowind weapons, as well as untouched changes to all Tribunal and Bloodmoon weapons made by Taddeus' in the balanced weapons mod.  This mod retains Taddeus' decisions for weapon enchantments (not enchantment capacities), reach, speed, ...
46
11014
Armor & Weapon Fix Tweaks MMH 2009-04-06 DarkOneVenzar *****************************************************************

    The Elder Scrolls III
          MORROWIND:
   Armor & Weapon Fix
              
*********************...
47
10964
WM Mace Flail Weapons MMH 2007-02-24 wildman Adds an animated blunt weapon both 1 and 2 handed versions.  
Purchase From Arille in Seyda Neen.  
 
watch a video here:
48
10948
Weapons no esp B2.0 Addon Weapons MMH 2009-04-06 Unknown Weapon replacer No Esp Beta 1.0 Addon.

Warning:
Use at Your own risk.
This plugin is a personnal selection.

Introduction:

The aim of this plugin is to replace a few (22) weapons ingame with meshes made by 3th part modders.
The inclusion of an E...
49
10947
Weapons no esp B1.0 Weapons MMH 2009-04-06 Unknown Weapon replacer No Esp Beta 1.0

Warning:
Use at Your own risk.
This plugin is a personnal selection.

Introduction:

The aim of this plugin is to replace a few (45) weapons ingame with meshes made by 3th part modders.
The inclusion of an Esp is j...
50
10942
Weapon Sheaths Ultimate v1.2 Weapons MMH 2006-09-08 PeterNL This plugin adds a sheath to every weapon in the game, u don't actually see a real sheath but
only the weapon hanging on your belt or on your back (depends on the weapon type).

This mod is not compatible with the following mods:

- Weapon Rotate
- Weapon Sheat...
51
10941
Weapon replacer v1.3 Weapons MMH 2009-04-06 fonecokid Weapons replacer V 1.3 (addon)

By [email protected] (Honestly, I didnt do anything then select and add the models to game via tes3)

*******Credits
******

All models, meshes textures and icons.

****...
52
10940
Weapon replacer v1.2 Weapons MMH 2009-04-06 fonecokid Weapons replacer V 1.2 (weapon replacer pack 1.0 needed)

By [email protected] (Honestly, I didnt do anything then select and add the models to game via tes3)

*******Credits
******
All models, meshes textures and icons.
53
10939
Weapon Realism 0.3 Weapons MMH 2009-04-06 SirCumferance Weapon Realism Version 0.3

This plugin simply changes the stats of most weapons to make them more realsitic.
Version 0.3 only changes steel and a handful of other weapons. Enjoy!



-------------
54
10938
Weapon Range Balance (Tribunal version) Weapons MMH 2009-04-06 M6n6M6 (Derek) What this mods does...

- Makes all the Range for weapon in the game much more realistic and balanced.



Version 1.1

-All weapons from Tribunal are now included in this mod.


~...
55
10937
Weapon Pack2 v1.0 Weapons MMH 2009-05-12 McMornan McMornan'S Weapon Pack2

Unzip the file into your Morrowind folder. Make sure you unzip the right files to the right places !
NIF files go in the Meshes folder, TGA files go into the icons folder, DDS files into the texture folder.

Well, I found the dull weapons in the g...
56
10936
Weapon Pack version 2 Weapons MMH 2010-10-21 IggyEGuana Adds one Falcata and one defensive Falcata (dual wield).  Adds one Zweihander (not 100% accurate to the originals).  Adds a 3D version of the popular Paladin weapon from Diablo II, Baranar's Star (not based on an actual weapon).  Adds one shield, Escudos.  Adds three war m...
57
10935
Weapon Compilation Mod v2.0 Weapons MMH 2013-09-27 Farrp This mod adds 170+ (community made) weapon meshes into MW's leveled lists and to nearly 500 NPCs. There are 2-6 variants of each weapon mesh totaling about 550-600 new weapon IDs. These weapons are VERY balanced and add a lot of variety to MW. The weapons are non-enchanted weapons and they stick ...
58
10934
Weapon Compilation Mod v1.0 Weapons MMH 2003-10-16 Farrp This mod adds 130+ (community made) weapon meshes into MW's leveled lists and to over 400 NPCs. There are 2-8 variants of each weapon mesh totaling about 500 new weapon IDs. These weapons are VERY balanced and add a lot of variety to MW. The weapons are non-enchanted weapons and they stick to the...
59
10930
Visual Effect Weapons Weapons MMH 2007-11-27 Chris McCoy **Note: rtcvb32 has a fixed version of this since I didn't feel like messing with this.**  
 
I always noticed that everyone who creates a visual effect weapon generally make either fire or ice. Well, I wanted to see something different. So, I made several of my own visual ef...
60
10908
Trident Weapons MMH 2002-08-30 Serge NOTE: no screenshot, mod, pre new screenie capability    A new weapon - the trident. Elegantly crafted, fast and deadly.  Specially made for all the underwater sports enthusiasts. Not cheap, but worth it. Can be obtained at Arrille's in Seyda Neen.
61
10903
Tojo's Gunblade Mod Weapons MMH 2007-01-24 Tojo The mod adds a new weapon called the Gunblade, its the Revolver Model that is Wielded by Squall from FF8, if you look close you can see a couple spots of bad texturing and just how bad i am at modeling but im just happy it works in game to be honest.  
 
This is my First Mod ...
62
10888
The Weapon and Armor Shop v1.2 Weapons MMH 2008-04-30 Cygnus This mod adds the Weapon Shop to the game, as well as a bunch of new weapons and shields. A rather generic name, but I couldnt think of anything else (at that moment.) To play this mod, head over to Vivec, Hlaalu Plaza on the left (or right if you come in the other set of doors) Is the door to Th...
63
10887
The Swords of Morrowind Restored Weapons MMH 2013-05-19 Vlix, redwoodtreesprite Classic game and other weapon models made by Max Edwin.  The weapons are sold by Meldor in Balmora.
Many are powerful, and their cost reflects how powerful they are.

I have kept the enchantments, stats and costs exactly as Max Edwin set them.  Be warned that the Daywalke...
64
10882
The Stormblade Weapons MMH 2012-03-03 Brad0001 A very small and simple mod, I've made a few small mods for personal use before, but this is my first submission. I've done my best to make it as clean and polished as I can.  
 
This adds a decent weapon for any magic user who likes swords, the blade shouldn't be overly powe...
65
10871
The Hidden Pathway v2.0 Weapons MMH 2011-05-15 Star Boi This is the final version released of this mod, and it encompasses all of Star Bois major releases: Magical Goods (aka The Hidden Pathway 1.0) The Epic Armory and the elfish weapon resource pack.It adds three shops to part of Sadrith Mora which hold well made weapons, shields, jewelry and artifac...
66
10870
The Hidden Pathway v2.0 Weapons MMH 2012-11-25 Star Boi This is the final version released of this mod, and it encompasses all of Star Bois major releases: Magical Goods (aka The Hidden Pathway 1.0) The Epic Armory and the elfish weapon resource pack.It adds three shops to part of Sadrith Mora which hold well made weapons, shields, jewelry and artifac...
67
10864
The Devil's Gun Weapons MMH 2007-02-28 Aediin The Devil's Gun (when loaded with bullets) is a firearm, so it's more powerful than a crossbow, but a lot slower to reload. If you run out of bullets (or just unequip them) the weapon switches to a spear-type weapon using the bayonet to stab enemies.

Changelog:Apparently, the fu...
68
10855
T_Arsenal v1.1 Weapons MMH 2009-04-06 Thann This small plug-in adds couple new weapons in game, they are mostly iron.

Here is the weapon list:
battle axe
dagger
fagar
mace
iron sword
iron scimitar
wood sword

You can find/buy the weapons at Caldera, Hodlismod: Armorer
To install ...
69
10828
Staff of the Acolyte Weapons MMH 2009-05-12 Cheesedragon The staff is lying on the floor of the Imperial Chapel in Ebonheart, just look down when you come in the door.  It ignores normal weapon resistances, is a silver weapon, and has several Constant Effect spells at magnitude 100.  The bonuses will be most useful to a Healer, although any M...
70
10809
Silver War Scythe Weapons MMH 2013-02-09 Leia aka Martin D. Jordan aka Leiawen A few people on the Forum were asking for a Scythe weapon to play around with. I was bored with doing the Pretty Faces Project that night so I whipped one up quickly, just for fun. The texturing is slightly off in places and it's a bit basic, but hey. it only took me an hour and it looks cool whe...
71
10805
Sils SpiderSword v1.0 Weapons MMH 2009-05-12 Silaria Just a simple new weapon mesh for your warrior or thief to use and hack people up with.  There is both a long and short sword version, and their current stats are the equivilant to ebony weapons.  

These items also have not been placed in the world.
72
10801
Sharpened Adamantium Weapons V2 Weapons MMH 2009-04-06 DasHogg


    The Elder Scrolls III
          MORROWIND:
              DasHogg's
  Sharpened Adamantium Weapon V2   
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Secret Of The Ancients Weapons MMH 2009-05-12 Kagz aka Kagrenac, Nuclear Dope This brings a new weapon to the game. It also brings a new statue to the game.
Travel to Nchurdamz and go in to find the secret. BEWARE, There are some nasties in there who dont want you, to get the stuff. So be prepared.
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Sandman101's Weapon Project Weapons MMH 2007-07-15 Sandman101, friends This mod adds 520+ weapons and 80+ Shields and defensive shields(weapons set up as shields) to Morrowind.  Requires Tribunal and Bloodmoon.  There is 7 choices for esp's.  I did not make these models. See the enclosed Thanks sheet for the people that deserve the real credit. I have...
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Realistic Halberds Weapons MMH 2004-02-11 Edgewood Dirk This mod changes the damage ratings on all the halberds, including magical and uniques, in the original Morrowind.    Previously, most damage came from thrusting with the halberds, however, a halberd is not a thrusting weapon like a spear, it is a slashing or chopping weap...
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Razor's Aura Weapons MMH 2010-07-20 Wolfzen (Not designed as a cheat mod.)  
(If you want to test the weapon out for yourself, access the console via the "~" key, and click on your character in third person mode. Type additem "mehrunes'_razor_unique" 1 and hit enter. This will add the Razor to your inventory.)>
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Rapier Weapons MMH 2009-04-06 David Petkofsky A rare shipment of Rapiers from the province of Daggerfall has recently been shipped to Verick Germain: Trader in Caldrea. See him to buy one! The weapon does 3 chop and slash damage, but a lot of thrust damage.
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Rapid v1.0 Weapons MMH 2013-04-24 Erik van Osch It adds a weapon on the desk of Arril's Tradehouse. You can pick it up without being chought. It looks like a Bee and the ammo looks like some stings. It is a crossbow and some bolt's.

To instal copy all files into ..../morrowind/data files.
Then check it in the morrowind launcher.
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Pure Glass Weapons Weapons MMH 2009-04-06 Cid88 Pure Glass Weapon set 1

Legal Junk:

1. Use of: You can use this in your mod, but if you intend to release it, please contact me
at [email protected] before hand
2. This mod was created by me, Cid88
3. Uses Bethesda's models retextured

NOTE:...
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PCC Glass Iron Spear 04 Weapons MMH 2009-04-06 PCC aka Blockhead 0. What It Is
~
I like the look of the glass weapons. That bright glowing green adds
needed color to Vvardenfell. It's just too bad that glass anything is too
expensive for lower level characters. Why not a weapon that has some of the
look of glass but doesn'...
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P.W.R.P Weapons MMH 2010-03-29 Fallen one Pluginless Weapon Replacer Project  

 
This is my little hobby project to make pluginless weapon replacers for morrowind. For now, I'll be releasing my models separately so you can choose wich ones to use. Hope you like them :)  
...
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P.W.R.P Weapons MMH 2010-03-29 Fallen one Pluginless Weapon Replacer Project  

 
This is my little hobby project to make pluginless weapon replacers for morrowind. For now, I'll be releasing my models separately so you can choose wich ones to use. Hope you like them :)  
...
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Ozzriffic's Weapons Weapons MMH 2009-05-12 Ozzriffic Story:
The paladin Ozrin retired and settled down with his wife in Pelagiad. After a long arguement he had to throw out all his loot he gathered during his adventuring days. So he set up a tent with all his old weapons so that adventurers that need a weapon can get one.

To get the...
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Nerena The Archer Weapons MMH 2009-05-11 MistyMoon This mod adds Nerena Snake-Eye in Suran. She is a Master Archer and sells Special Bows, Enchanted Arrows and Quivers. She can also repair your weapon s and armor and provides some training. Nerena Snake-Eye is highly skilled and is not
to be play around with. Be her friend and treat her well...
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MP*Canus' Blood Mace 2.0 Weapons MMH 2004-01-21 MP*Canus This plugin adds a weapon called the Blood Mace, based upon a weapon of the same name found in the Playstation game King's Field 2. In addition to placed maces, they're also added to Leveled Item lists.
Rumored to have travelled somehow to Tamriel from a different dimension in the fabled lan...
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MP*Canus' Blood Mace 1.0 Weapons MMH 2009-05-12 MP*Canus This plugin adds a weapon called the Blood Mace, based upon a weapon found in the Playstation game King's Field 2. In addition
to placed maces, they're also added to Leveled Item lists.
Rumored to have travelled somehow to Tamriel from a different dimension, in the fabled land of Verdi...
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Midgetaliens Weapon Pack I Weapons MMH 2008-03-03 Midgetalien From the readme:  
 
 
This mod adds a re-textured bow, arrows and sword to morrowind.  
Details:  
 
Ivory bow- MEldor in Balmora sells it.  
Imperial Iorn Arrows-meldor in Balmora and imperial archers have them.
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Meskoa Weapon Pack v1.0 EV Weapons MMH 2011-03-01 F.I.M. aka San Monku 23 Weapons for sale at Balmoras guild of fighters, includes almost all models from my particle weapon pack, WITHOUT particles! and a lot more [img]var/www/ghf/phpBB3/images/smilies/icon_e_wink.gif[/img]
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Mehrune's TRUE Razor Weapons MMH 2011-11-07 Kieranfoy EDIT: COmments closed due to whining/trolling. If you can't be trusted to not whine about free stuff, the you won't get to comment.  
 
 
 
This mod revamps Mehrune's Razor, remodelling and retexturing it so that it appears to be a weapon fit to be fough...
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Megaton Hammer Weapons MMH 2006-01-24 Rob B. This plugin adds a new weapon to Morrowind called the "Megaton Hammer". As most of you probably know from "The Legend of Zelda: Ocarina of Time", the Megaton Hammer was a weapon from that game. I've attempted to recreate it by retexturing the Dwarven Warhammer.  
 
The Megato...
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LightSaber Weapon Weapons MMH 2009-05-12 Joshua Hull There are 2 LightSabers placed in Morrowind

1: "Plastic LightSaber" is a very poor weapon but serves it's purpose for people who just want to see the weapon, can be found in the Room with the Rusty Dagger at the very start of the game after you have created your character. The Plastic ...
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Lightning's Blaze Edge Weapons MMH 2010-05-29 Ashara, Kalian, Arkann Adds 1 new weapon in Ald'Ruhn (see screenshot for accurate location).

This is Lightning's 'Blaze Edge' from Final Fantasy XIII. It is set as a longblade, and is quite powerful;

Weight: 20
Spedd: 1.10
Chop: 15 - 41
Slash: 15 - 34
Thrust: 5 - 25
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LD-Kukri Weapons MMH 2009-05-12 Lord Delekhan This is your basic Kukri, the weapon of choice for the knowledgable assassin.
Sweet little assassins knife, great for slitting throats and decapitations.
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knux weapon pack1 Weapons MMH 2009-04-24 Knux Econa
*
Knux' Weapon Pack 1 - By Knux Econa


*
1. Installation
2. Description
3. Version history
4. Known bugs or is...
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klingon russian edition Weapons MMH 2016-05-01 katana3DG this mod adds a hunt for a klingon bat'leth that you can use.
this is a rus mod but can be played with eng ver of morrowind. readme text is included
(spoiler) weapon can be found in the strange shipwreck near sadrith mora.
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Keening Reforged v2.1 Weapons MMH 2010-05-29 Kiteflyer61, Jac This mod gives the player an opportunity to have Keening reforged into one of six other weapon types.
The player can choose between an axe, a longsword, a mace, a staff, a crossbow, and a spear. The new weapon retains the same enchantments as the original Keening, even the same name.
...
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Katana3DG's Morrowind Weapon Pack v1.0 Weapons MMH 2009-05-12 Katana3DG, KWQ The Scimitar is a design I saw many years ago and liked quite a bit please feel free to adjust it for game balance.
The Valdris is one of those wonderful creations of artist and weapon smith Kit Rae(and all design credit must go to him).
The Valdris V3.0 has a script which allows the we...
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Katana of MistyMoon v3.0 Weapons MMH 2009-05-12 Misty Moon This is my first weapon mod, you will find the "Katana of Misty Moon" in Seyda Neen lighthouse at the top floor.
Katana of Misty Moon is based on the fiend katana with the gravedigger
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Katana of Misty Moon Weapons MMH 2009-04-06 Misty Moon This is my first weapon mod and I don't know how to place items in the world, so to get the Katana of Misty Moon you will have the ues the console.
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Karstux scimitars v1.0 Weapons MMH 2009-04-24 karstux Scimitars 1.0 adds a new weapon, the Wolf Scimitar and an accompanying parrying weapon to several merchants in Vvardenfell.